Make your Farming Smulator gameplay more intresting and diversed with this Courseplay V7.0.0.1. Grow crops, raise cattle and expand your farm.
Courseplay – what is it?
For those who do not know what CoursePlay is, we have prepared a short description.
And so, Courseplay is a special mod written to help enthusiastic farmers. This powerful program, endowed with artificial intelligence, will be able to control all your equipment on the farm, thereby automating the entire process of working on the farm. Unlike a hired employee, with the help of CoursePlay for Farming Simulator 2022, you will be able to fine-tune all equipment, giving it tasks such as: plowing fields, sowing a certain crop on a selected field, harvesting, transporting goods from point A to point B, mowing grass and assembling hay into bales.
P.S. Not everything that is written above is implemented at the moment!!
And this is only a small part of what this CoursePlay script for Farming Simulator 2022 can do.
Please note that the current version does not support multiplayer!
What Works
- Course generation
- Field work but no refill or unload, except combine self unload
- Save/load courses
Usage
There is now a CP Fieldwork job available on the helper screen. After you select it, choose a target position the field you want work on and the Open/Close Course Generator button. Generate the course and start the job.
Changelog
v 7.0.0.17
- Another fix for cotton harvester
- Allow reverse pathfinding option re-enabled
- Field scanner improvement
- Set start job on first waypoint as default
- Set default keybinds for open mini hud and start/stop CP Driver
- Keybind for CP now also stops CP
- Disable last waypoint callback for combine headland turn (fix for Claas Dominator)
- Leftover reversing debugs removed
- Another imperial unit fix
- Don’t show pathfinder debug boxes
- Stop chopper only if it is harvesting
- Smal turn fix
- Headland to up/down transition fix
v 7.0.0.16
We removed the H key binding to start Courseplay, H will now start the built-in helper (or bring up the helper screen) as in the vanilla game.
To start the Courseplay helper, there is a new Action (CP Start driver) you can now assign to any key combination in the Keyboard Controls screen, we recommend using Ctrl+H.
- Better corners when scanning fields
- End of course offset fixed (again)
- Pathfinder debug overlap box disabled
- Work width calculation fix
- Moved course display to the background behind the course generator settings fixes
- Disabled activating Cp with default keybinding
- Added start cp keybinding
- Minor fix/refactor for course generator
- Reversing tuning
- Added imperial unit foot
- No pathfinder for simple wide turns
- Headland turn fix
v 7.0.0.15
- Hotfix
v 7.0.0.14
- Hotfix
v 7.0.0.12
- Implement lowering fix for the Ventor
- No plow rotation for headland turns
- Added forage Harvester support
- Ignore silage additives
- Course stop fix
- Transition from connecting track fix
v 7.0.0.11
- Field scanner tuning
- Always use AI markers for plow offset
- Turn fix
- Wait for implements lower after turn
- Pathfinder turn fix
- Course generator fix
- Disabled Shovel/shield auto workwidth
- Fix for percentage parameters
- Course generator settings added
- Combine pocket fix
v 7.0.0.10
ATTENTION: You may need to reset your vehicles! This is something that can happen in early development state.
- Plow rotation typo for course turn fix
- Allow more room to align implements before reversing
- Create an alignment course to start if too far
- Ridgemarker and Strawswath setting now works
- debug info can now be turned on/off on the vehicle settings page
- Connecting track transition fixes
- More Translation changes
v 7.0.0.9
- Fixes auto workwidth
v 7.0.0.8
- Several Translation Updates and fixes (Thanks to our translater!)
- Small vehicle selection improvements in the Ingame menu.
- Always selects the current controlled vehicle on inGameMenu opening.
- Fixes course name in course manager.
- fixes work width.
- Fixes key conflict with ingame menu.
- New Mini Gui.
- Fix for 180 turns
- Fix for combines with no pipes
- 3 point turn fix
v 7.0.0.7
- Unfold balers if needed before start
- Chopper not moving fix
- Combine self unload fix
v 7.0.0.6
- Controller support
v 7.0.0.5
- Speed setting fix and baler
- Do not change the max speed setting as it is global for all vehicles (at least as of now, later we may add vehicle specific maximums/minimums)
- Some balers work, those with wrapper may not yet.
v 7.0.0.4
- Several AIVE conflict fixes
- Changed default keybinding for opening/closing course generator settings.
- Translations
- Combine pipe trembling fix
- headland clockwise setting added
- headland first/center first setting fixed
- Reactivate raise/lower early/late settings
v 7.0.0.3
- Another reverse driving typo fixed
v 7.0.0.2
- Reverse driving typo fixed
v 7.0.0.1
- Added all known translations as a tamplete from EN Translation.
It is important to remember that mods work only in ZIP archives. If the downloaded archive is in a different format (for example, RAR) – then inside it is likely one or more ZIP-archives that need to be extracted (as a rule, this applies to map mods and mod packs).
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